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Take-Two Interactive Software (TTWO) Earnings Date & Reports

Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga... Show more

A.I. Advisor
published Earnings

TTWO is expected to report earnings to fall 54.11% to 56 cents per share on May 14

Take-Two Interactive Software TTWO Stock Earnings Reports
Q1'26
Est.
$0.56
Q4'25
Beat
by $0.40
Q3'25
Missed
by $1.67
Q2'25
Missed
by $0.35
Q1'25
Missed
by $0.04
The last earnings report on February 03 showed earnings per share of $1.23, beating the estimate of 82 cents. With 1.53M shares outstanding, the current market capitalization sits at 36.49B.

Take-Two Interactive (TTWO) Fiscal Third Quarter 2026 Earnings Recap: Strong Bookings Beat Fuels Raised Outlook

Key Takeaways

  • Take-Two Interactive reported fiscal Q3 2026 Net Bookings of $1.76 billion, up 28% year-over-year and above guidance of $1.55-$1.60 billion.
  • GAAP net revenue reached $1.70 billion, a 25% increase from the prior year, beating consensus estimates of $1.58-$1.59 billion.
  • GAAP net loss narrowed to $92.9 million or $0.50 per share, improved from $125.2 million or $0.71 per share last year, though below some adjusted consensus views.
  • Recurrent consumer spending (ongoing in-game purchases and subscriptions) surged 23% year-over-year, comprising 76% of Net Bookings.
  • Company raised full-year FY2026 Net Bookings guidance to $6.65-$6.7 billion, up from prior $6.4-$6.5 billion range.
  • Top performers included NBA 2K26, Grand Theft Auto Online/V, and mobile titles like Toon Blast and Match Factory.

Earnings Context and Why It Matters

Take-Two Interactive Software, Inc. (TTWO), a leading video game publisher behind franchises like Grand Theft Auto, NBA 2K, and Zynga mobile titles, released its fiscal third quarter 2026 results on February 3, 2026, covering the period ended December 31, 2025. This holiday quarter is pivotal for gaming firms due to peak consumer spending on consoles and digital content. Amid industry challenges like softening hardware sales and delays in major releases, TTWO's outperformance underscores resilient demand for live services and recurrent revenue streams. Investors watch closely as the company builds toward Grand Theft Auto VI's Fall 2026 launch, with these results validating ongoing momentum across labels and informing expectations for record FY2027 performance. Strong bookings signal health in a competitive sector, influencing stock sentiment and peer valuations.

Take-Two delivered robust fiscal Q3 2026 results, exceeding its own guidance and analyst consensus on key metrics. Net Bookings, the company's primary operational measure for future revenue potential, hit $1.76 billion, surpassing prior guidance of $1.55-$1.60 billion and consensus around $1.58-$1.59 billion, up 28% from $1.37 billion a year ago. GAAP net revenue grew 25% to $1.70 billion from $1.36 billion, topping expectations.

GAAP net loss improved to $92.9 million ($0.50 per diluted share) from $125.2 million ($0.71 per share) last year, reflecting better gross margins despite higher costs; this was within updated guidance but trailed some non-GAAP consensus of ~$0.83-$1.23. Recurrent consumer spending (RCS), emphasizing live services, rose 23% YoY (beating 8% guidance) to 76% of Net Bookings, driven by NBA 2K (+30%), GTA Online (+27%), and mobile (+19%). Platform mix: 49% mobile, 40% console, 11% PC; 97% digital.

Guidance updates included raised FY2026 Net Bookings to $6.65-$6.7 billion (18% growth midpoint) and Q4 to $1.51-$1.56 billion, with GAAP EPS for FY2026 at ($2.00)-($1.84).

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Market Reaction and Investor Sentiment

Despite beating on Net Bookings, revenue, and raising guidance, TTWO shares dipped ~4-5% in after-hours trading post-release, closing around $212 from $222 intraday, with next-day decline to ~$201. Investors appeared cautious on GAAP profitability pressures, operating expense growth (~10-13% YoY), and FY2026's projected net loss, despite RCS strength and GTA VI hype. Sentiment mixed: analysts praised beats and outlook hikes (e.g., non-GAAP FY EPS $3.75-$3.85 vs. prior consensus $3.39), maintaining Buy ratings with targets ~$273, but short-term volatility reflected broader gaming sector concerns like AI impacts.+Tops+Q3+EPS+by+40c,+Beats+on+Revenue;+Offers+FY26+Guidance/25938638.html) Shares later recovered ~7.5% over the following month.

Forward Outlook and Key Factors to Monitor

Take-Two raised its FY2026 Net Bookings outlook to $6.65-$6.7 billion, implying ~18% growth at the midpoint and RCS expansion to ~17% YoY (78% of total). Q4 guidance projects $1.51-$1.56 billion in Net Bookings, supported by NBA 2K (high-20% RCS), mobile (mid-single digits), offset by softer GTA Online. GAAP net loss per share for FY2026 is now ($2.00)-($1.84), with operating cash flow ~$450 million.

Beyond FY2026, management highlights GTA VI's November 19, 2026 launch (FY2027 Q3) as transformative, projecting record Net Bookings, a new profitability baseline, and balance sheet flexibility. NBA 2K eyes franchise highs, mobile sustains momentum (e.g., Toon Blast +43%), and WWE 2K25 adds upside.

Investors should track Q4 execution amid console cycle maturity, cost discipline (opex growth ~8% management basis), RCS trends as live services proxy, and GTA VI pre-launch marketing starting summer 2026. Pipeline details for FY2027-2029 expected with May Q4 results. Broader dynamics include digital shift (97% channel mix) and international growth (40% bookings).

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These past five trading days, the stock lost 0.00% with an average daily volume of 0 shares traded.The stock tracked a drawdown of 0% for this period. TTWO showed earnings on February 03, 2026. You can read more about the earnings report here.
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a developer of interactive entertainment software

Industry ElectronicsAppliances

Profile
Fundamentals
Details
Industry
Recreational Products
Address
110 West 44th Street
Phone
+1 646 536-2842
Employees
11580
Web
https://www.take2games.com